Monday, March 21, 2016

The Grass Types - 3/21/2016


Group: The Grass Types
Members: Balee L, Campbell H, Catherine D, Kaitlyn E, Kendall T, Laura T, Sarah H, Taig L
Log line: A subject finds themselves in a utopian biome of super flora, only to discover that things are definitely not as they seem.



Link to the planning folder of our project:

Link to today’s presentation:


Overview of the week:
Most (if not all) of our models have been made and now as a group we’ve are working on trying to fix the UV’s and get them ready for Balee to shade. Originally we were having trouble with the UV’s but our modelers have started to go back and restitch the existing models to better prepare them for being unwrapped.
Kaitlyn and Sarah have finished up the basic forms of the models and are just about done restitching them.
Balee, Campbell, and Catherine are beginning the UV unwrapping. Once each UV is ready, Balee is adding gradients and different shaders for each them.
For now the matte painting has been put on hold until most of the UV and shaders have been completed.
Since the final models are not ready to go into the VR the basic models are being added into the environment. Once they are completed they will be replaced and progressively updated as shaders are added.
Kendall is working on the final conceptual stages of the project. Once this is complete she can help other members with either the modeling stage or getting the final VR ready.
Taig has been working on the first walk-through video and applying music to it. She will begin this week on the Lighting of the environment,

There has also been the creation of a new folder to help with the group progression of the restitched models to the final shaded ones ready for the VR. The folder also contains an updated asset list to show the progress during the week and keep track of what group members are working on what models.


Member Work:
Balee L
  • Newly Added: UV Shaders have been added and other files have been uploaded to the combination work folder.
Campbell H
  • Newly Added:
Catherine D
  • Newly Added: Working on drive clean up and UV’s. None have been added to my personal folder.
Kaitlyn E
  • Newly Added: I have finished the models of a bridge and a bonsai tree and have been working on restitching and perfecting old models to prepare them for UV unwrapping.
Kendall T
  • Newly Added:  Applied new flat gradient shader to concept designs of bonsai tree and small succulent plant to compare to previous faceted shader.  The design of the outside of the terrarium is finalized, with a mock inside to get an idea of what the terrarium will look like from the outside in the final review.  I also designed a greater variety of mushrooms and leafy plants to better populate the inside of the terrarium.  More mushroom shapes will allow for a more intriguing mushroom forest, and more small leafy plants will add details as well as provide plants that can be easily multiplied to also fill large areas.  I applied another shader version to these new plant designs that incorporates both the gradient shader and the faceted shader to depict our visual goal with the shaders.
Laura T
  • Newly Added: Began importing and arranging models in the final version of the  environment.
Sarah H
  • Newly Added: Worked on foliage models for the ground (flowers, plants) and worked on sewing previous models properly in order to prepare them for UV unwrapping and shading.
Taig L
  • Newly Added: Virtual reality play-through testing and animatic work. The animatic is in my Completed Folder.

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