Sarah Brown
Logline- A bright, calm alleyway is full of little hidden oddities and events.
Link to content: https://drive.google.com/open?id=0B5gce7Te3m6yNWNqT3F5eWk5d28
Schedule:
Oddities:
Brief Walk-through:
Blueprints:
Save for the small sketch animation of the Jack-in-Box shown in the sample above, few new visual assets have been made. The bulk of the work over the past couple of weeks has been sorting out Blueprints in Unreal to create templates that visual assets can be placed into once it's time to polish the final product. The benefit of this is to eliminate problems and programming errors earlier on in development to there's no surprises in the final weeks of production. Now that the Blueprint for a full animated event has been prototyped, animations can be rapidly made and implemented into the program, as well as the 3D components that accompany them.



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