10% is sound, and compositing. When snake is striking, could camera move down to mouse level and make snake seem larger. When tail wraps around mouse, squash the mouse. Facial expression on mouse needed but planned to omit this. When mouse pushes snake off, make mouse punch and stance more obvious. Snake should un-coil very fast to emphasize mouse’s strength. Mouse could end in a jump-pose instead of cropped out at bottom of frame. Snake mouth should close when it’s not needed that it be open. Mouse motion in head-shaking, could be faster. Mouse at plant: more aniticipation so could squat. Push mouse poses to be more exaggerated, will create a stronger association with Bruce Lee.
10% is sound, and compositing. When snake is striking, could camera move down to mouse level and make snake seem larger. When tail wraps around mouse, squash the mouse. Facial expression on mouse needed but planned to omit this. When mouse pushes snake off, make mouse punch and stance more obvious. Snake should un-coil very fast to emphasize mouse’s strength. Mouse could end in a jump-pose instead of cropped out at bottom of frame. Snake mouth should close when it’s not needed that it be open. Mouse motion in head-shaking, could be faster. Mouse at plant: more aniticipation so could squat. Push mouse poses to be more exaggerated, will create a stronger association with Bruce Lee.
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